Texture Brush

Paints using predefined or custom brush textures.

Brush Modes

Replace

Completely replaces the target texture pixels with the brush color.

Ideal for creating solid areas of color or completely covering parts of a texture.

Blend

Blends the brush color with the existing pixel colors using alpha blending.

Perfect for soft overlays like fog, smoke, or subtle lighting effects.

Erase

Removes color from the target texture by setting pixel transparency.

Useful for cleaning up textures or making specific areas transparent.

Tint

Applies a color overlay that modifies the underlying texture while preserving its details.

Great for adjusting the color tone without losing the original texture details.

Additive

Adds the brush color values to the target texture, brightening the result.

Best suited for glowing effects, light flares, or adding brightness.

Multiply

Multiplies the brush color with the target texture, resulting in darker tones.

Effective for shading, shadow creation, or darkening areas of a texture.

Grayscale

Converts the brush color to grayscale before applying it to the target texture.

Used for stylized monochrome effects or desaturation in targeted areas.

Invert

Inverts the color of the target texture under the brush area.

Creates dramatic contrast or unique visual effects by inverting colors.

Smudge

Picks up color from the click point and smudges it along the drag path, simulating finger painting.

Simulates realistic finger-painting or blends colors smoothly across the texture.

Burn

Darkens the target texture, mimicking the traditional photo editing burn tool.

Enhances shadows or adds depth by selectively darkening parts of the texture.

Dodge

Lightens the target texture, mimicking the dodge tool used in photo editors.

Highlights or brightens specific areas, such as adding highlights to objects.

Adding custom Brush

In the import panel select brush type then drag and drop you brush as a texture.

Tip: Use “Blend” mode to mix colors naturally.

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